Computational Modelling Group

Graphical Simulation of Archaeological Environments

Graeme Earl

This project defines an emerging area of interest in physically accurate rendering within the Archaeological Computing Research Group. Sub-projects include analysis of Roman spaces at herculaneum, Neolithic buildings at Catalhoyuk and simulation of a range of artefacts.


Visualisation and data handling methods: Surface imaging

Visualisation and data handling software: 3ds Max

Computational platforms: Iridis, Windows

Transdisciplinary tags: HPC