Computational Modelling Group

Crowdsourcing

Crowdsourcing is the outsourcing of a task to a large, often distributed, group of people, namely a crowd. This technique if often used in scientific research and aims at capitalising on the different knowledge and expertise a disparate group of people may have, as well as on the access to different resources, including time and a certain geographical location. A task, for example, may require the presence of the executor in very different locations, and may therefore be hard for an individual to perform. On the contrary, a large group of geographically distributed people may complete it in short time and at a very low cost. The term was coined by Jeff Howe in 2006; the practise has become common with the advent of the Internet, which facilitates the creation of online communities of connected users, reducing the effect of geographical, social and cultural bounds. For more information also consult the wikipedia entry on crowdsourcing.

For queries about this topic, contact Davide Zilli.

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Projects

BRECcIA - Building REsearch Capacity for sustainable water and food security In sub-saharan Africa

The BRECcIA project is aimed at developing research and researchers to understand water and food security challenges in sub-Saharan Africa

New Forest Cicada Project

Alexander Rogers, Geoff Merrett (Investigators), Davide Zilli, Oliver Parson

Rediscover the critically endangered New Forest cicada with crowdsourced smartphone biodiversity monitoring techniques.

People

Geoff Merrett
Lecturer, Electronics and Computer Science (FPAS)
Alexander Rogers
Lecturer, Electronics and Computer Science (FPAS)
Petros Bogiatzis
Research Fellow, Ocean & Earth Science (FNES)
Nana Okra Abankwa
Postgraduate Research Student, Engineering Sciences (FEE)
Davide Zilli
Postgraduate Research Student, Electronics and Computer Science (FPAS)
Oliver Parson
Alumnus, Electronics and Computer Science (FPAS)