3ds Max
For queries about this topic, contact Graeme Earl.
View the calendar of events relating to this topic.
Projects
Graphical Simulation of Archaeological Environments
Graeme Earl (Investigator)
This project defines an emerging area of interest in physically accurate rendering within the Archaeological Computing Research Group. Sub-projects include analysis of Roman spaces at herculaneum, Neolithic buildings at Catalhoyuk and simulation of a range of artefacts.
People

Senior Lecturer, Humanities (FH)

Senior Lecturer, Humanities (FH)

Postgraduate Research Student, Electronics and Computer Science (FPAS)

Administrative Staff, Research and Innovation Services

None, None