I work within the broad subject of Digital Humanities (as part of the SotonDH) and, more specifically, the Archaeological Computing Research Group (ACRG). In my research I use simulation techniques, especially Agent-based Modelling, to investigate the first human dispersal almost 2 million years ago. The Connected Island project, in which I am involved, investigates how the geopolitical situation during the Cold War impacted archaeologists on both sides of the Iron Curtain. And finally the Foragers in Unpredictable Environments (FUE) project looks at human dependencies on orally transmitted knowledge in constantly changing environments.
I hope that my research will showcase the potential of computational modelling for archaeological research and help it to become one of the standard elements of the humanities research toolkit.
This research is funded by the EPSRC and supervised by Prof. Clive Gamble, Prof. Seth Bullock and dr Fraser Sturt. For more information please visit the simulating complexity blog.
Life sciences simulation: Evolution
Simulation software: NetLogo
Visualisation and data handling software: ArcGIS
Professor, Electronics and Computer Science (FPAS)
Senior Lecturer, Humanities (FH)